Presented by:

Dan Garcia
Volunteer Hosts
Thanks for helping with Snap!Con 2021!

Michael Ball
No materials for the event yet, sorry!
Take a look at any kid’s laptop, notebook, school locker, or bedroom and you will see it full of stickers, drawings, and posters that allow them to express their creativity and identity. By contrast, most technology education (curricula and tools) are one-size-fits-all. Educators and developers should instead allow for deep customization, at many levels, to give students ownership of their educational experience. This could range from cosmetic changes like Snap! skins or allowing kids to change the default sprite costume and stage background (and even posters on their classroom wall), to adjusting an online lesson so that it’s not Alphie and Betsy thinking out loud but instead LeBron and Kobe, to allowing students to choose the Computing in the News topic, or even their own unique path through a curriculum. With inspired proficiency-based specifications grading, they could even decide their final grade -- complete more than 8/10 units for an A, between 6 and 8 for a B, etc. Some of these preferences could be chosen by the student dynamically, some through a detailed start-of-year survey, and some through an AI-driven recommendation system that would use what similar students have preferred. Through recognizing and embracing cultural differences, we will create an educational ecosystem that will put the kids in the drivers’ seats, increase student agency and engagement, and ultimately achieve greater inclusivity.
- Date:
- 2021 July 30 - 09:15 PDT
- Duration:
- 1 h
- Room:
- Plenary
- Conference:
- Snap!Con 2021
- Type:
- Plenary