Presented by:

Dan Stormont

from SustAInable Games and CoderDojo Tucson

Dan Stormont is a computer engineer by training with an interest in projects at the intersection of computing and sustainability (the field of computational sustainability). He became familiar with Snap! when he worked for the Microsoft Philanthropies TEALS Program. He has continued to work with computer technology education for youth as the Champion for CoderDojo Tucson and has been pursuing a passion for indie computer game development with SustAInable Games.

No materials for the event yet, sorry!

Reimagining Hack using Snap!

Jay Fenlason, one of Brian Harvey's CS students at Lincoln-Sudbury Regional High School, was inspired to create an implementation of the computer game Rogue. Jay would call his game Hack and it would become the basis for NetHack, a roguelike game that is still being updated and played today. There's even a later version of Hack available as part of the BSD Games package for Linux and FreeBSD machines created by Andres Brouwer after Jay ceased working on the original Hack.

While the original Hack sadly appears to be lost to bit rot, I thought it might be an interesting homage to Brian's work on Snap! and Jay's seminal work on Hack to implement an analogue to the original in Snap! that I am calling Snap!Hack.

This demo will briefly display game play and include a discussion of the design decisions made in order to recreate Hack on a modern computer in Snap! Of course, you are welcome to play and remix the game yourself.

View project on Snap!

View project on GitHub

Duration:
3 min
Room:
Online Room 1
Conference:
Snap!shot 2024
Type:
Show Your Project